Full-cycle multimedia studio with in-house CG production
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BIG IDEAS
ANY SCALE
RIGHT ON TIME
We rapidly assemble and deliver complex turnkey multimedia projects — from concept to launch.
Showreel
О студии
ONE CONTRACTOR
FULL CYCLE
FIXED DEADLINE
We cover the project from concept to technical delivery: creative, CG content, interactive and software, sound, equipment, installation and commissioning.
In-house production means quality control and strict deadlines. One accountable partner instead of several contractors — and a result delivered exactly on the fixed date.
Услуги
idea · script · art direction
shows · events · spaces
2d/3d · motion · mapping · generative graphics
unreal engine · touchdesigner · ar/vr/xr
music · sound design · lighting dramaturgy
equipment · installation · commissioning · support
Для кого
wow effect · flawless delivery · right on time
dozens of zones · launch right at the opening · reporting
concept · design · installation · launch
high accountability · control at every stage · transparency
theatres · festivals · ceremonies
Проекты
Multimedia Shows
We create visual events for concerts, festivals, forums, brands and cultural projects. Light becomes part of the dramaturgy.
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Immersive Spaces
We design architectural scenarios where the space responds to the visitor and the viewer becomes part of the story. The physical and the digital merge into a single experience.
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Exhibition Stands
We design and build stands ready exactly on opening day – from concept to launch on site.
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Digital Installations
We create digital systems that live, change and respond in real time.
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CG & AI Content
Our own CG core and AI pipeline: we create content from concept art to the final render, keeping full quality control at every stage.
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Как мы работаем
We join at any stage of the project — from a single task to turnkey delivery.
content · interactive · light · software · technical delivery
idea · dramaturgy · art direction
full cycle: from idea to a working space
Trusted by
We turn complex concepts into working multimedia systems — on time, with quality control and a single accountable contractor.
Our own CG core and production team. All content is created in-house.
We scale production capacity to the project's scope — without losing quality or slipping deadlines.
From concept to equipment, installation, commissioning and launch.
Producers, directors, designers, engineers and developers work as one team throughout the project.
Creative, content, interactive, equipment and launch — with no handing off responsibility between contractors.
Our track record: SPIEF, EEF, MUF, the “Russia” expo, Rostec, LUKOIL, Skolkovo and more.










Манифест
We care not about the technology itself, but the emotion it evokes. And the result — on time.
We design the visitor's emotional journey: we define how a space tells its story and lead the viewer from the first step to the final impression. Light, sound, graphics, motion and interactivity come together into one complete story. We experiment, prototype and refine to flawless execution — so the viewer doesn't just watch, but lives it.
The best technologies are the ones the viewer never notices. What stays is the impression.
Ценности
Depth of meaning
Aesthetics & quality
Reliability
Design creates culture
Culture shapes values
Values define the future
Контакты
LET'S MAKE IT
REAL
WRITE TO US
hello@mystic-multimedia.comMade at MYSTIC AI LAB
ИП Чепухалин М.М. · ИНН 431201928023 · ОГРНИП 319774600395543
© MYSTIC MULTIMEDIA PRODUCTION 2026
Команда
Команда специалистов в дизайне, моушне, 3D и разработке — вместе превращаем смелые идеи в мультимедийные пространства
Выступления
Russian Creative Week 2026“In Basic Configuration: How Creative Products Change a Person” session · forum business programme, Moscow
CIPR 2026“Building a Sustainable Industry Ecosystem for AI Creativity in Russia” session · panel with VEB.RF and Yandex · Nizhny Novgorod Future Territory. Moscow 2030“Portal 2030–2050” session on the future of media and cities · Moskino Film Plant · Inc. Russia coverage NUR5th international media art festival (2025) · education programme · Kazan MSCA × BHSAD“Multimedia Installation: a New Medium for Designers and Artists” discussion · Moscow School of Contemporary Art Universal University × Yandex Plus“Phygital Architecture: Merging the Physical and Digital Worlds” public talk · Citymorphism contest finale · Snob coverage
CIPR 2026“Building a Sustainable Industry Ecosystem for AI Creativity in Russia” session · panel with VEB.RF and Yandex · Nizhny Novgorod Future Territory. Moscow 2030“Portal 2030–2050” session on the future of media and cities · Moskino Film Plant · Inc. Russia coverage NUR5th international media art festival (2025) · education programme · Kazan MSCA × BHSAD“Multimedia Installation: a New Medium for Designers and Artists” discussion · Moscow School of Contemporary Art Universal University × Yandex Plus“Phygital Architecture: Merging the Physical and Digital Worlds” public talk · Citymorphism contest finale · Snob coverage International Forum of Creative Intelligentsia
INTERVALS 2024“Multimedia Technology Education” lecture · BHSAD educational section · Nizhny Novgorod “Nablyudatel”, Russia-Culture TVprogramme guest — “Phygital Reality” episode with Andrey Maximov (2024) · national television Strana Sveta 2023“Producing a High-Tech Creative Project” lecture · video mapping contest education programme · Saint Petersburg
British Higher School of Art and Design“Technology of Impressions” open lecture on large-scale multimedia shows · Artplay, Moscow (2023)
Innovation Night 2023“Multimedia in Theatre” panel — the Lavr case at MKhAT · Moscow Innovation Agency
“Design Slozhn” podcasthour-long interview on the multimedia design market and its prospects (2023) · Apple Podcasts Future Theater Festival“The Art of Media” master class series · Gorky Moscow Art Theatre, ArtPlay · Time Out coverage Публикации
Авторские статьи
Software and Installation Concepts: Building a Multimedia Designer’s PortfolioBritish Higher School of Art and Design blog (2025) Multimedia Design: an Atlas of the ProfessionBritish Higher School of Art and Design blog (2024) Who Is a Multimedia Designer: Duties, Salary, DemandBritish Higher School of Art and Design blog (2024) Who Creates Multimedia Content for Art Installations and Commercial BrandsBritish Higher School of Art and Design blog (2024) Multimedia Technologies and Contemporary Art: Friends or FoesBritish Higher School of Art and Design blog (2024)
Пресса
“A Social Lift for Young Teams”Inc. Russia — expert commentary as KONTEST. MEDIA-ART contest jury member (2025) “Graphics as the Language of Science and Art”Inc. Russia — on the future of media and cities, Portal 2030–2050 session (2025) “How Multimedia Art Installations Are Created”Design Mate — interview (2024) “The Audience Is Open to All Media Experiments”Tochka ART magazine — IPQuorum interview (2021) Lavr: Light and Video Projections at the Gorky MKhATDLINA VOLNY — stage design review (2021)
Партнёрства
Official partner
LeninkaArt — building the first national dataset for AI
Official partner
GPTunneL — an AI content creation service
Expert committee
Selecting AI technologies and solutions for the culture sector at the state accelerator NEUROFEST




